Getting started
Getting started 1: Upload by Viz4D PluginGetting started 2: Edit and publish by Viz4D EditorTroubleshooting in Viz4D EditorTutorials
Creating tourCreating hotspotCreating configuratorCreating reflectionViz4D Editor
BackgroundViz4D Plugin
Rebake lightmapBake materialOthers
Duplicate scene Reduce lightmap usagePrevent light leaks Resume interrupted process in Viz4D PluginCreating configurator
Configurator is used to create multiple material variations for object. It allows viewer switch material while interacting.
Preview what Configurator looks like:
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How to create material variations of Configurator in 3dsMax (before upload to Viz4D)
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How to create in Viz4D Editor
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