Getting started
Getting started 1: Upload by Viz4D PluginGetting started 2: Edit and publish by Viz4D EditorTroubleshooting in Viz4D EditorTutorials
Creating tourCreating hotspotCreating configuratorCreating reflectionViz4D Editor
BackgroundViz4D Plugin
Rebake lightmapBake materialOthers
Duplicate scene Reduce lightmap usagePrevent light leaks Resume interrupted process in Viz4D PluginCreating hotspot
Overview of how to create a hotspot:
Detailed explanation
Adding hotspot
Each hotspot has one camera.
Click “Create new hotspot” button to create a hotspot at the current position with current camera setting.
The camera’s setting includes all properties in “Camera” section:
- Field of view
- Cross section
- View mode
- Orbit mode: it is equivalent to orbit navigation in 3dsMax.
- Walk mode: it is equivalent to walk-through navigation in 3dsMax.
- Camera clipping
Updating position and setting of hotspot’s camera
Click camera icon to update position and settings of the hotspot’s camera.
Choosing hotspot type
Click the button below:
Then a window will appear:
There’re three types of hotspot:
‣
‣
‣
Standard and configurator are allowed to be used at the same time.
Viewing hotspot
Click left mouse on hotspot icon to view how hotspot will present to viewer.
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